Epcot Future World

Captain EO

by josh on April 18, 2010

Opened: Captain EO originally opened on September 12, 1986 and closed July 6, 1994.  It returned on July 2, 2010, shortly after Michael Jackson’s death.  It replaced Honey I Shrunk the Audience. 

Location: Future World – Imagination Pavilion.  It’s located up the ramp to the left of Journey into Imagination with Figment.

Extra Magic Hours: Evening

FastPass+: Yes – lowest priority. There is no reserved seating section and shows virtually never fill to capacity, rendering FP+ useless.

Type: 3D Show

Similar To: Muppet Vision 3-D

Requirements: None

Scary Factor: Low. Unlike Honey I Shrunk the Audience, which featured large mice and a snake, Captain EO really doesn’t offer anything scary.  Unless you find Michael Jackson scary in the first place.  There are some fantasy elements near the end that are somewhat grotesque, but it’s nothing that should startle most children.  If your child is scared of the dark or had trouble on any of the other 3D shows, then you may want to skip this one too.

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Circle of Life Review

by josh on April 17, 2010

Opened: January 21, 1995

Location: Future World – Upper level of The Land Pavilion

Extra Magic Hours: Evening

FastPass+: No.

Type: Film

Similar To: A Television Documentary

Requirements: None

Scary Factor: Low.  Near the end, there are some startling images of the environment as it becomes polluted.  It shouldn’t be anything the kids haven’t seen before.

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Ellen’s Energy Adventure

by josh on April 17, 2010

Opened: September 15, 1996

Location: Future World – Universe of Energy Pavilion

Extra Magic Hours: No

FastPass+: No

Type: Dark ride

Similar To: The Great Movie Ride

Requirements: None

Scary Factor: Low to Medium.  The Energy Adventure moves extremely slowly and there are no thrill elements during the attraction.  It is dark and there are animatronic dinosaurs which some young children may find startling.  Most of the attraction consists of films.  The dinosaur portion is only about seven minutes long.

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Innoventions East and West

by josh on April 17, 2010

Location: Future World

Closes Early: Both Innoventions buildings almost always close at 7pm.

Extra Magic Hours: No

FastPass+: No

Type: Hands-on exhibits, shows, and attractions

Similar To: Most exhibits are unique

Requirements: None to enter the buildings.  Sum of All Thrills requires visitors to be 48” tall to ride and 54” tall to add inversions.

Scary Factor: Entering Innoventions isn’t at all scary, but some of the attractions inside might be.  Sum of All Thrills can be an intense simulator attraction that goes upside down and moves freely from side to side.  During the interactive creation of your ride, you’ll be able to set the intensity, number of inversions, etc.  If you would like the ride to be tamer, simply set the speed low and don’t add loops.

Storm Struck, also in Innoventions East, is a little intense.  It’s another of the 4D shows.  It puts you in a small room with a simulation of a catastrophic storm.  It’s obvious that you’re never in any real danger, but water will squirt in your face and trees will fall on the screens in front of you. It can be a little traumatic for those that have experienced a similar storm in real life.

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Journey Into Imagination With Figment

by josh on April 17, 2010

Opened: Original show opened March 5, 1983 and the newest iteration opened June 2, 2002

Location: Future World – Imagination Pavilion.  The entrance is on the first floor through the sliding doors.

Closes Early: Unless it’s an evening Extra Magic Hours day, Journey closes at 7pm.

FastPass+: Yes – low priority.

Extra Magic Hours: Evening

Type: Dark ride

Similar To: Spaceship Earth, Haunted Mansion

Requirements: None

Scary Factor: Low. It is occasionally dark and there are a few surprises, but this will only startle the young that are extremely prone to attraction anxiety.

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Living With the Land

by josh on April 17, 2010

Living With The Land

Opened: October 1, 1982

Location: Future World -The Land Pavilion.  The entrance is located opposite of Soarin’ on the lower level of the Land Pavilion.

Closes Early: Unless it’s an evening Extra Magic Hours day, Living with the Land closes at 7pm.

Extra Magic Hours: Morning, Evening

FastPass+: Yes, low priority.

Type: Dark ride, slow boat ride

Similar To: The Great Movie Ride, only with plants instead of gangsters.

Requirements: None

Scary Factor: Zero, unless you have a  fear of genetically modified organisms.

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Mission: SPACE

by josh on April 17, 2010

Opened: August 13, 2003

Location: The far side of Future World East with Ellen’s Energy Adventure on the left and Test Track on the right.

Extra Magic Hours: Morning, Evening

FastPass+: High Tier 2 priority along with Spaceship Earth

Type: Motion simulator

Similar To: A unique, intense experience

Requirements: Must be 44” tall to ride.  Mission Space has more warnings than any other ride at Disney World and is the only ride where you will be handed a card with all of the various warnings on it.  Consider skipping if you have suffered motion sickness on any other ride or are claustrophobic.

Scary Factor: The ride itself is not particularly scary.  There are some iffy moments, but such is life with space travel to Mars.  You are never in any real danger inside the capsule.  However, the stories about people getting sick have caused a lot of potential riders to be apprehensive about riding for the first time.  For many first time riders, the bark is much louder than the bite, meaning it isn’t as “bad” as most people are expecting. Skip if any motion simulators like Star Tours are upsetting or if small enclosed spaces are upsetting.

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Soarin’

by josh on April 17, 2010

Opened: May 5, 2005

Location: Future World – The Land Pavilion on the lower floor

FastPass+: Yes – highest Tier 1 priority. Soarin’ and Test Track are the two Tier 1 priorities. Soarin’ gets the nod because it’s less convenient than Test Track, there are fewer morning priorities on that side of Epcot, and it doesn’t offer a single rider line.

Extra Magic Hours: Morning, Evening

Type: Motion simulator

Similar To: Unique, but identical to “Soarin’ Over California” at Disney’s California Adventure

Requirements: Must be 40” tall to ride

Scary Factor: Minimal.  The ride takes visitors 40 feet in the air, which may be frightening for those intensely scared of heights.  Motion sickness is rarely a problem – just keep your eyes on the screen and don’t look off to the sides.  The ride is gentle and there are no significant drops or sharp turns.

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Opened: Originally opened October 1, 1982.  Newest iteration opened February, 2008.

Location: Future World, inside of the “golf ball” near the front entrance

Extra Magic Hours: Morning, Evening

FastPass+: Yes, high Tier 2 priority along with Mission: SPACE. Afternoon waits are often 20 to 30 minutes outside in the sun, which is longer than other Tier 2 attractions.

Type: Dark ride

Similar To: Haunted Mansion, Journey into Imagination with Figment

Requirements: None

Scary Factor: Minimal.  The ride stops from time to time, not because anything is wrong with it, but because a slower rider needs to get in or out of their vehicle.  Don’t be alarmed.  The ride is dark and at times steep, but you’ll never be traveling fast and there are no drops.  Nonetheless, preschool age children may be antsy or nervous throughout the ride.

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Test Track

by josh on April 17, 2010

Opened: March 17, 1999

Location: In the middle of Future World East, inside of the Test Track Pavilion

Extra Magic Hours: Morning, Evening

FastPass+: Yeshigh Tier 1 priority behind only Soarin’. Test Track is more convenient to get to in the morning and has a single rider line with waits typically shorter than standby or with FastPass+.

Type: Vehicle simulator

Similar To: Indiana Jones Adventure at Disneyland, Dinosaur

Requirements: Must be 40” tall to ride.

Scary Factor: Medium.  This ride isn’t as intense as Expedition Everest or Rock ‘n’ Roller Coaster.  It’s still a “thrill” ride and there are certainly some exciting parts, but there are no g-forces or significant drops to speak of.  Even visitors that “hate” roller coasters enjoy Test Track.  Younger children may be apprehensive, but if they did well on any of the previously mentioned rides then they should be fine.

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